2018 Tracks

GHC 18 is over.

Check out which tracks we offered last year at GHC 18. We will post our GHC 19 tracks at a later date.

Artificial Intelligence  |  Career  |  Computer Systems Engineering  |  Data Science  |  Faculty
Human Computer Interaction
  |  Interactive Media  |  IoT/Wearable Tech
Mentoring Circles (formerly Student Opportunity Lab)  |  Open Source
Organizational Transformation  |  Poster Session  |  Products A to Z  |  Security/Privacy
Software Engineering  |  NEW – Tech for Women

Artificial Intelligence

The Artificial Intelligence (AI) track provides an exciting place for researchers and practitioners to present and discuss the latest trends and research results, novel tools, practical experiences, and technical challenges. We are looking for technical submissions in the broad field of AI, including, but not limited to:

Research Topics in AI

  • Supervised and unsupervised learning
  • Deep learning and neural networks
  • Transfer learning
  • Reinforcement learning
  • Evolutionary and genetic algorithms, swarm intelligence
  • Natural language processing

Applications of AI

  • Robotics
  • Self-driving cars
  • Computer vision, including face and object recognition
  • Speech recognition
  • Machine translation
  • Automation
  • Chatbots

Improving the Future of AI

  • AI outreach activities, especially those targeted to increase representation of underrepresented groups
  • Bias in AI, including dangers of bias in existing systems and approaches to combating bias in AI and machine learning methods
  • Future of work in a world with AI, including how to combat the effects of AI on employment


Women in technical roles at organizations face a unique set of opportunities and challenges in the workplace. This track will provide forums for attendees to learn and interact on a wide variety of topics to help them advance in their careers. Career topics of interest include but are not limited to:

Career Management Mastery

  • Time management
  • How technical you need to be when you move up
  • Professional image and presence
  • Working in a male-dominated industry
  • Negotiation and conflict management
  • Happiness and career satisfaction
  • Challenges in a global workplace
  • Collaborations across disciplines and boundaries
  • Crucial conversations
  • The future of the workplace

Career Planning and Development

  • Mentoring, coaching, and sponsorship
  • Networking
  • Leading and managing change
  • Managing upwards and sideways
  • Moving from tactical to strategic roles
  • Technical innovation and patents
  • Career paths for technical, business, and management
  • Entrepreneurship and intrapreneurship
  • Technical leadership vs. technical management
  • Speaking and publishing externally

Entrepreneur Related Topics

  • Successful entrepreneurship skills
  • Startups vs. mid/large companies the right fit for you
  • What you need to know about working at a startup
  • Developing your personal brand
  • Elevator pitches
  • Disruptive thinking
  • Business plan 101
  • Team building
  • Social innovation and doing good

Computer Systems Engineering

Authors are invited to submit original and innovative talk proposals to the Computer Systems and Engineering (CSE) track. We seek high-quality submissions that showcase interesting projects and research led by women in the computer systems and hardware communities.

While any topic that falls under the general umbrella of “systems” is within scope, this year, the CSE track will have three primary focus areas:

Systems Infrastructure

  • Big data infrastructure
  • Distributed and real-time systems
  • Storage and caching

Robotics & Automation

  • Robotics & mechatronics
  • Environmental sensing (agriculture/water, drones, surveillance, aerospace)
  • Distributed manufacturing


  • Edge networking
  • Mesh networks, physical and virtual
  • Protocol design

We aim to receive proposals broadly focusing on practical techniques for building better systems: ideas or approaches that provide practical solutions to significant issues facing practitioners. This includes all aspects of system development and automation: techniques for developing systems software; analyzing programs and finding bugs; making systems more efficient, secure, and reliable; and deploying physical system architectures. Beginner and intermediate submissions are welcome, but we are especially interested in talks that are targeted to an advanced, technical audience. Interactive workshops tend to be popular, and we encourage submissions along those lines.

Data Science

In recent years, data generated by humans and systems has exploded, and the need to make sense of such data is stronger than ever. Data science has emerged as the discipline to tackle the vast amount of data and develop insights. This discipline combines traditional data fields such as analytics and statistical modeling with newer areas such as machine learning and data mining, visual analytics, large scale computing and heterogeneous data integration.

We are pleased to invite you to contribute to the data science technical track, a forum for students, researchers and practitioners to present and discuss their latest results, novel applications, practical experiences, and technical challenges.

We are looking for submissions in the following categories:


  • Data pipeline (e.g. from acquisition to prediction)
  • Heterogeneous data integration
  • Data quality
  • Infrastructure, cloud, and distributed applications
  • Scalability

Research and Presenting New Developments in Related Areas

  • Data provenance, management, and quality
  • Streaming algorithms and other novel algorithms in support of data science
  • Applied machine learning
  • Knowledge discovery and data mining
  • Search and recommendation
  • New interfaces and visualization

Novel Applications, Use Cases, and Lessons Learned

  • Social sciences and social media
  • Physical sciences
  • Life sciences
  • Medicine and health informatics
  • Finance
  • Marketing
  • E-commerce, advertising
  • Technology (networks, privacy and security, IoT)


We encourage submissions that propose diverse ideas for helping academic women succeed and advance in a global environment. The track will address topics that are relevant to all levels of professionals within higher education (e.g., Lecturer, Assistant Professor, Associate Professor, Department Chair, Dean, etc.) from around the world.

We invite submissions in, but not limited to, the following topics:

  • Preparing for an academic career: choosing the right department/school (culture, fit, funding, teaching vs. research, etc.), managing dual-career job searches, interviewing, etc.
  • Managing an academic career, from emerging to emerita: navigating various career paths (tenure track, administrative track, etc.), work-life balance, mentoring students and junior faculty, networking, getting research funding, publishing research results, finding and maintaining productive collaborations, leadership development, course development, managing large courses, developing a teaching style, finding service opportunities, life after tenure, etc.
  • Institutional support for a diverse faculty: effective policies for an inclusive environment, support for dual-career couples, flexible tenure and promotion policies, parental leave policies, part-time and shared positions, diverse faculty recruitment and hiring strategies, etc.
  • Broadening participation in computing in higher education to engage a more diverse student body: pedagogical interventions, culturally sensitive teaching and research initiatives, outreach initiatives, recruitment and retention strategies, etc.

Faculty who wish to make full presentations of a technical nature are encouraged to submit their ideas in the technical tracks.

Human Computer Interaction

The way we interact with computers has drastically changed over the last decade. Human-computer interaction (HCI) research is extending beyond its discipline origins of computer science, cognitive science, behavioral science, and design to include new platforms, interfaces, and interaction paradigms. Unique and interesting challenges and opportunities around the interaction between humans and their devices is rapidly emerging.

We are accepting submissions that discuss the latest trends, pioneering tools and procedures, practical experiences, and technical challenges on a wide range of topics mentioned below.

Accessibility and Inclusive Design

Inclusive design reinvents the relationship between technology and humans by adapting the means of information delivery and interaction to enhance the human experience. Most importantly, it levels the playing field so that all people — including the 1 billion people with disabilities, the growing aging population, novice technology users, people with language, learning, and literacy constraints, or any individual facing situational challenges while using a system — have equal access to the information they need for work and life. Topics include but are not limited to:

  • Design approaches, techniques, and tools for inclusive design
  • Assistive technologies, aging-related research, and technology for kids
  • Web and internet accessibility for digital inclusion
  • Accessibility within organizations: good practices and experiences

The “Human” Factors of Human Computer Interaction

A compelling product has a substantial thought-process behind every step of the user experience. The human factors such as ergonomics and cognitive psychology play a major role in the user experience as well as product growth. We are accepting submissions with concrete examples that discuss:

  • The human aspects of a compelling user experience
  • The emotional aspects of design
  • The influence of human-centered design on the core product metrics
  • Best practices with proven results around usability testing, concept-value testing, etc.

Virtual, Augmented, and Mixed Reality

Virtual reality, augmented reality and mixed reality have been on the rise in the past few years with the availability of a broad variety of headsets, platforms, and experiences. This new technology gives rise to many new and unique interactions as interfaces as no longer tapped in screens but instead inhabit our own three dimensional world. We are accepting submissions that discuss:

  • The fundamentals of VR, AR, MR and the shift in the design processes
  • Multimodality and new interaction methods used in VR, AR and MR experiences
  • Ergonomics, aesthetics, and human factors in the design of AR, VR, and MR experiences
  • Opportunities of VR, AR and MR in the areas of entertainment, gaming, education, and health
  • Examples of consumer and enterprise applications built for VR, AR, and MR

Interactive Media

There is a big push today for more and more ways to connect with consumers and  make them part of our products or services. These interactions can take the form of games, tools, entertainment, or developing technologies like AR/VR. The work to develop and take advantage of these tools continues to grow and change at a lightning pace. This track welcomes submissions in these broad areas of entertainment, media, interactivity, education, or related research areas including but not limited to:

Gaming & Entertainment

  • Video games or game development
  • Gamification
  • Tools or engine development (e.g. Unity, Renderman, Lumberyard)
  • Graphics, animation, audio and FX technologies

Developing Technologies

  • Augmented, virtual, and mixed reality
  • Immersive environments
  • Mobile Applications

Education & Research

  • Edutainment
  • Educational software
  • Serious games

IoT/Wearable Tech

The Internet of Things and wearable technologies continue to conquer markets around the world, making their way into our cities, our homes, and onto our bodies. As exciting as this is, many challenges remain that need to be addressed before these technologies can truly live up to their full potential. Additionally, the IoT landscape continues to rapidly evolve as advanced intelligence and innovative interfaces turn more and more objects into smart globally connected IoT nodes. This track welcomes submissions that will discuss new IoT / Wearable Technology applications, as well as ways we might solve important open challenges of the field.

In keeping with the spirit of the emerging technology nature of this track, we also welcome submissions that span many categories or do not neatly fit into any one of them. Specific areas of interest include:

IoT as an Integral Part of Our Lives

  • Wearable tech, smart fitness, and wellness
  • Smart home, intelligent assistants
  • New interfaces, form factors, applications, and other challenges and opportunities of daily co-existence with pervasive IoT technologies

Changing Business Processes and Industries with the IoT

  • Security, safety, scalability, interoperability, and other challenges associated with connecting billions of devices
  • IoT in smart cities, smart cars, autonomous drones, and other transportation scenarios
  • IoT in retail, energy, heavy industries, communications, and other industry verticals

Emerging Tech and Others

  • Embedded AI, machine learning, and edge computing for the IoT
  • Communications, networking, and distributed systems solutions for augmented and virtual reality, and other emerging applications
  • Other IoT-related technologies, applications, and deployments that have the potential to change the world

Mentoring Circles (formerly Student Opportunity Lab)

This interactive mentoring session lets attendees seek personalized advice regarding their career or academic endeavors, in small groups. We host this event in a large room with about 50 tables, each hosted by a mentor focusing on a particular topic. Attendees choose a topic, sit at the corresponding table, and chat with a mentor for 20 minutes. Every 20 minutes, attendees switch tables and chat with another mentor on a different topic.

If you wish to be a mentor, submit a proposal where you describe the topic that you want to discuss with the participants. Your topic must be related to at least one of the following: career opportunities, job search, tools for success at work or academic paths.

Open Source

By popular demand, this year’s open source software track will feature hands-on workshops designed to introduce new skills, build confidence, or deepen technical expertise. We’re looking for presenters with a range of experience to share from how to get started when you’re new to open source to pro-conning where open source makes the most sense to deeper dives into technical topics our audience may not find elsewhere. Submissions are encouraged in the following areas:

Making a Living with Free Software 

  • Workshops should help our audience understand what role free and open source software plays in the tech industry and IT/ICT
  • High-demand languages, tools, and platforms
  • How to work in virtual open source communities
  • Where to find great jobs at any stage in your career, how to get started

Developer Tools and Platforms and Methods

  • Automation, IDEs, Git and GitHub
  • Agile, security tools, and auditing your code
  • Bug-tracking, documentation
  • Team-building, giving back
  • Languages you may have missed in C.S. class: Python, PHP, Python, Ruby, Rust, and Golang, to name some. Introductory or intermediate workshops recommended.

Securing your Open Source Software

  • Workshops on how to secure your open source software and prevent hacking and stealing

Teaching Open Source

  • How to get OSS curriculum into the classroom
  • Best practices, success stories, and train wrecks to learn from exemplary institutions and resources.

Organizational Transformation

The Organizational Transformation track encourages submissions from a diverse range of candidates and will give priority to the following:

  • Submissions that address diversity and inclusion programs specific to and by women of color and other underrepresented minorities
  • Industry case studies on retention and advancement programs for women technologists with measurable outcomes
  • Research studies by academic experts that enhance the understanding of why women leave technology and the changes needed within organizations to retain and advance more women in technical roles
  • Studies by academic, community, industry or nonprofit thought leaders that address the unique challenges faced by women from underrepresented groups in technical roles
  • Case studies or highly interactive workshops with a direct focus on organizational transformation topics that have been presented successfully to groups of 200+ people. Topics can include:
    • Barriers to recruitment, retention and advancement
    • Change implementation and management
    • Employee engagement
    • Intersectional diversity and inclusion strategies
    • Gender partnerships/male allies
    • Movement building on gender equity issues
    • Organizational culture
    • Pay equity/income inequality
    • Stakeholder analysis

Candidates who submit a proposal that is not accepted for GHC 18 will receive feedback on why we declined the submission. Please note that the Organizational Transformation track will not review sessions on K-12 education. Moreover, sessions cannot be used as a platform to sell products, including books and consulting services.

Poster Session

The Grace Hopper Celebration hosts a mind-expanding technical poster session. It’s the perfect opportunity to informally present your research to GHC attendees and experts in your field. Designed to help you solicit constructive feedback, the poster session lends itself to those who are still exploring an idea and have not fully developed their results into a completed paper. If you are a student, you can also choose to submit your poster to the ACM Student Research Competition.

ACM Student Research Competition

Undergraduate or graduate students submitting posters for GHC can opt to have their posters also considered for the ACM Student Research Competition (sponsored by Microsoft Research).

This competition offers a unique forum for undergraduate and graduate students to present their original research before a panel of judges. At GHC, there will be two rounds of competition. Selected contestants may receive partial support from ACM to cover part of the costs of attending GHC. Finalists will receive an award and a cash prize. Some finalists will move to ACM’s Grand Finals, hosted at a later date.

Products A to Z

Launching a product involves several crucial functions. From the conceptualization, design, development to marketing, and getting it to end users. In this track, the focus will be on relevant topics and preference will be given to submissions that provide cutting edge approaches and novel perspectives including but not limited to:


  • Vision & strategy
  • Product requirements gathering
  • User centered-design
  • Prototyping v.s. minimal viable product


  • Product design
  • Product life cycle
  • Product ecosystem development
  • Project management
  • Product quality attributes: performance, scalability, usability, reliability, security


  • Technical customer support
  • Product technical documentation
  • Software product migration
  • Market study and deployment
  • Customer support
  • Key performance indicators


This track provides a symposium for researchers and practitioners to present and discuss the latest trends and research, tools and procedures, practical experiences, and technical challenges in the field of security and privacy. We invite submissions in all areas, and specifically encourage submissions in:

Data Anonymization & Privacy in the World of IoT and Ever Growing Apps

  • Privacy protection while striking the right balance
  • Usability tradeoffs in Security and Privacy
  • Transportation, health, home security and privacy challenges
  • Impact of Machine Learning/AI

Security Attacks and Defenses

  • Cybercriminals and latest in Ransomware using machine learning
  • Vulnerabilities in systems/networks/databases/software/hardware and appropriate metrics to assess security
  • Social engineering impacts
  • Intrusion and anomaly detection

Security and Privacy Aspects of the Advanced CyberInfrastructure (CI)

  • Compliance (i.e., GDPR), risk management, user training, and audit processes
  • Security considerations in the light of multi-factor authentication and authorization frameworks and design
  • Security and privacy in cloud computing
  • Security in Blockchain era

Software Engineering

Software increasingly underlies the technologies that permeate every aspect of our lives. Its ubiquity and inherent complexity emphasize the importance of adhering to responsible and well-defined practices. Software engineering is the application of knowledge, methods, and principles to the development of creative software solutions that are often enriched through collaborations with individuals from different disciplines, such as business, engineering, and science.

We seek high-quality submissions on advanced and intermediate topics fitting within one of the focus areas described below.

Architecture and Design of Large-Scale Software

  • High performance computing systems have traditionally been at the forefront of tackling large-scale problems and the increasingly connected and distributed nature of devices and computers further expands the importance of addressing scalability. Submissions to this topic area should focus on architectural and design considerations addressing relevant concerns for distributed, high performance, mobile, and web computing.

Software Engineering Automation

  • People have been predicting for decades that automation will eliminate the need for programmers and software engineers, yet the work has only evolved as systems become increasingly complex. Some tools mitigate the complexity by automating aspects of the process (e.g., testing, debugging, documentation, and deployment). However, there is considerable room for improvement especially in areas such as program understanding. We seek submissions describing the challenges, opportunities, lessons learned, and state-of-the art tools in automation that include but are not limited to the application of machine learning and artificial intelligence to software engineering.

Software Engineering Ethics and Policy

  • As technology continues to permeate every aspect of our lives in stronger and deeper ways, issues of integrity and standards become increasingly important. The national and global scale of deployed software requires raising and addressing questions of ethics, relevance, and impacts on domestic and international public policy. This focus area intends to take a circumspective view of technology’s societal role, especially in terms of the responsibilities of software engineers to consider the impacts and integrity of their software and for the community to identify and establish principles for evaluating the short-term and long-term ramifications on society. We invite submissions exploring these questions and the trade-offs and controversies associated with engineering ethics and public policy.

Trends and Future of Software Engineering

  • Innovation, whether evolutionary or revolutionary, requires well-defined practices and discipline. We seek submissions exploring the latest trends, pioneering practices and tools, research, and future of Software Engineering.

NEW – Tech for Women

We are excited to announce a new track for GHC 18: Tech for Women!

2017 was a groundbreaking year, and women have been at the frontline making change happen, from technical trailblazers to “Silence Breakers.” This track will highlight and recognize the technical innovations and policies developed by women, for women.

We are looking for submissions focused on:

  • Policy: Innovative technologies and/or the use of technologies in solving issues women face including safety, education, women’s rights, and global empowerment.
  • Products: Consumer products, services, and apps focused on women in the areas of health and fitness, wearables, networking, lifestyle, and more.
  • Philanthropy: Solutions providing technological advances to underserved communities including internet access, electricity and power, access to healthcare, communication tools, and more.