GHC 19 Tracks

Our GHC 19 tracks offer a wide-range of fields for every technical woman. Speakers will participate in presentations, panels, or workshops. We are actively looking for and encourage you to submit intermediate and advanced level content.

Click on the track name to see a description of it. Make sure to check out our session formats and requirements before applying to speak.

Academic  |  Artificial Intelligence  |  Career  |  Computer Systems Engineering
Data Science  |  NEW – Emerging Technology  |  NEW – Hardware
Human Computer Interaction
  |  Interactive Media  |  IoT/Wearable Tech  |
Mentoring Circles  |  Open Source  |  Organizational Transformation  |  Poster Session
Products A to Z  |  Security/Privacy  |  Software Engineering  |  NEW – Tech Meetups
Tech for Women  |  NEW – Virtual, Augmented, and Mixed Reality

Academic

Professional Development/Leadership for Women in Academia

We encourage submissions that propose diverse ideas for diversify our academic population (students, staff, and faculty) and helping academic women succeed and advance in a global environment. This track will address topics that are relevant to academia, including all levels of all professionals within higher education (e.g., teaching faculty at all levels, research faculty at all levels, all levels of administration, all levels of staff, etc.) from around the world.

We invite submissions in, but not limited to, the following topics:

  • Preparing for an academic career: choosing the right department/school (culture, fit, funding, teaching vs. research, etc.), managing dual-career job searches, interviewing, etc.
  • Managing an academic career, from emerging to emerita: navigating various career paths (tenure track, administrative track, etc.), work-life balance, mentoring students and junior colleagues, networking, getting research funding, publishing research results, finding and maintaining productive collaborations, leadership development, course development, managing large courses, developing a teaching style, finding service opportunities, life after tenure, etc.
  • Institutional support for a diverse workforce: effective policies for an inclusive environment, support for dual-career couples, flexible tenure and promotion policies, parental leave policies, part-time and shared positions, diverse recruitment and hiring strategies, etc.
  • Broadening participation in computing in higher education to engage a more diverse student body: pedagogical interventions, culturally sensitive teaching and research initiatives, outreach initiatives, recruitment and retention strategies, etc.

Academics who wish to make full presentations of a technical nature are encouraged to submit their ideas in the technical tracks.

Valid Submission Formats: Panels, Presentations, Workshops. Click the links for more information and for Starter Templates.

Artificial Intelligence

Envisioned in the 1950s at a workshop at Dartmouth College, Artificial Intelligence (AI) is a field with a rich and varied history. Contributions over the decades include research on expert systems, knowledge representation, evolutionary algorithms, and advanced statistical techniques. More recently, explosive growth in computing power and data availability has enabled multi-layer artificial neural networks, well known as deep learning, to revolutionize the field of AI. With applications ranging from cancer research to self-driving cars, AI has become one of the most exciting areas in tech.

The AI Track provides a place for researchers and practitioners to present and discuss the latest trends and research results, novel tools, practical experiences, and technical challenges. As this is a research-focused track, we especially welcome presentations and workshops. Submissions should have enough content for us to fully evaluate your work: please consider this equivalent to a short paper submission for an academic conference (3-4 pages).

We are looking for technical submissions in the broad field of AI, including, but not limited to:

Research Topics in AI

  • Machine learning (deep learning, reinforcement learning, active learning, model interpretability, transfer and multitask learning, etc.).
  • Planning, routing, and scheduling.
  • Knowledge representation and reasoning (logic, reasoning with beliefs, geometric and spatial reasoning).
  • Reasoning under uncertainty.
  • Multiagent systems.
  • Natural language processing (machine translation, generation, dialogue systems, speech processing).
  • Information retrieval.
  • Constraint satisfaction and optimization, heuristic search.
  • Robotics and vision (image recognition).
  • Autonomous systems.
  • Game theory and AI.

AI Application Areas

  • Medicine and healthcare.
  • Economics.
  • Education.
  • Security and privacy.
  • Energy and environment.
  • Social sciences.
  • Chatbots.
  • Commerce.
  • Transactions.
  • Game playing.

Humans and AI

  • Bias in datasets and systems.
  • Impact of AI on society.
  • AI for social impact.
  • Human centric AI (helper robots, sensing systems).
  • Engineering of AI Systems.

Career

Women face a unique set of opportunities and challenges — both at a professional and personal level. The career track provides a platform for attendees to learn and discuss a wide variety of topics to help support one another and advance their careers. Proposals that present a unique perspective with clear takeaways are preferred. Topics of interest for the career track include but are not limited to:

Career Management and Mastery

  • Professional brand and presence.
  • Becoming a person of influence.
  • Career paths for technical, business, and management.
  • Startups vs. mid-size vs. global organizations vs. non-profits — finding the right fit and thriving in it.
  • Mentoring vs. sponsorship — gaining them and becoming one.
  • Building your dream network.
  • Collaborating and managing upwards and sideways.
  • Entrepreneurship and intrapreneurship.
  • Crucial and difficult conversations in the workplace.
  • Strategic thinking skills and building alliances.
  • Defining balance and success in career.
  • Reaching the C-suite and what’s beyond it.

Inclusion and Cultural Awareness

  • Leveraging intersectionality in the workplace.
  • Conscious vs. unconscious bias.
  • Imposter syndrome: identifying and overcoming.
  • Parenting in tech — the ups, downs and everything in between.
  • Motherhood in tech — the unique challenges and perspectives mothers bring.
  • Behaviors for inclusion.
  • Transforming men into allies.
  • Culturally conscious leadership.
  • Resilience and caring for your whole self.

The Future of Work

  • Building up the next generation.
  • Social innovation and using tech-for-good.
  • Pay equity in the workplace.
  • Acquiring new skills and knowledge for staying relevant and competitive in the future.
  • Fostering creativity and imagination.
  • Jobs of the future: what will go and what will stay.

Computer Systems Engineering

The Computer Systems Engineering (CSE) track provides a forum for students, researchers, and practitioners to present and discuss the latest trends, research results, novel tools and techniques, practical experiences, lessons learned, and technical challenges of building computer systems. We seek high-quality submissions including but not limited to the focus areas below. Preference will be given to technical workshops and presentations targeting intermediate and advanced audiences.

Building Blocks for the Future of Computing

  • Acceleration (e.g., CPU, GPU).
  • Communications (e.g., mobile, 5G; energy transfer).
  • Operating systems (e.g., distributed; embedded, mobile).
  • Memory and storage systems (e.g., cache, file, archival).
  • Virtualization (e.g., hardware, GPU, mobile; network, virtualized network functions, SDN, SD-WAN).

Tools and Techniques for Distributed and Large-Scale Computing

  • Cloud computing (e.g., multi-cloud).
  • Dependable computing (e.g., availability, fault tolerance, performance, reliability, resiliency).
  • Scalable computing (e.g., caching, storage; resource scheduling).
  • Sustainable computing (e.g., energy management).

Emerging Platforms and Applications of CSE

  • Drones, robots (e.g., autonomous vehicles, warehouse automation, manufacturing, drone delivery).
  • Cryptocurrency, smart contracts.
  • Environmental sensing (e.g., agriculture, surveillance).

Data Science

In recent years, data has exploded, and the need to make sense of it and harness it towards practical applications is stronger than ever. Data science has emerged as the discipline to tackle this vast data, develop insights, and deliver intelligent solutions to optimize business performance as well as improve customer experiences.

As the discipline has been developing, the importance of sourcing and using data ethically and equitably has become a key area of focus for practitioners, further encouraged by privacy laws and considerations, so perspectives in that aspect of the field are highly encouraged.

We are looking for submissions in the following categories:

Data Engineering & Infrastructure

  • Data pipelines (e.g. from acquisition to prediction).
  • Heterogeneous data integration.
  • Data management, including quality and lineage.
  • Infrastructure, cloud, and distributed applications.
  • Model productionalization.
  • Data scaling.

Data Analysis & Modeling

  • Data analysis (e.g. statistical, in situ, real-time).
  • Streaming and other novel algorithms in support of data science.
  • Cloud and distributed data analysis.
  • Applied machine learning.
  • Knowledge discovery and data mining.
  • Search and recommendation.
  • New interfaces and visualization.

Novel Applications, Use Cases, and Lessons Learned

We encourage submissions focusing on novel applications, use cases, and lessons learned in any field, including but not limited to:

  • Social sciences and social media.
  • Physical sciences.
  • Life sciences.
  • Medicine and health informatics.
  • Finance.
  • Marketing.
  • E-commerce, advertising.
  • Technology (networks, privacy and security, IoT).

NEW – Emerging Technology

Emerging technologies are breakthrough technologies that are likely to shape our lives in the near future. They are typically characterized by radical novelty, relatively fast growth, prominent impact, uncertainty, and ambiguity.

This track provides researchers and practitioners the opportunity to present and discuss latest trends, technical innovations, research papers, and new applications related to emerging technologies such as quantum computing and blockchain. We welcome technical submissions, talks, workshops, tutorials, and demos that describe theoretical foundations, practical implementations, novel applications, and open source efforts in emerging technologies. We also welcome submissions that discuss the intersection of these emerging technologies with existing fields such as AI, security, IoT, cloud computing, etc.

Blockchain Related Topics

Blockchain is revolutionizing many fields at a global scale such as the financial transactions, the Internet of Things, manufacturing, supply chain management, transportation, and many other fields. Topics of interest include but are not limited to:

  • Theories of blockchain and its evolution.
  • Smart contracts and distributed ledger.
  • Blockchain and bitcoin security.
  • Security, privacy, and trust of blockchain.
  • Distributed consensus protocols.
  • Blockchain applications in IoT, cyber physical systems, social networking, etc.
  • Attacks on blockchain-based systems.
  • Intersections of blockchain and AI.
  • Open source efforts in blockchain.

Quantum Computing Related Topics

Quantum computing is computing using physical quantum-mechanical phenomena, such as superposition and entanglement. It is a radical shift in the way we perform information processing. Quantum computing is slowly coming out from theoretical concepts and finding its applications in the real world. We welcome submissions related but not limited to one of the following topics:

  • Fundamentals of quantum computing.
  • Quantum sensors and quantum component technologies.
  • Quantum technology opportunities in areas such as financial services, pharma, chemical, healthcare, automotive, defense, government, and R&D.
  • Quantum impact on AI, machine learning, and blockchain.
  • Algorithms for quantum computers.
  • Quantum cryptography.
  • Theoretical developments and experimental implementations of quantum information technology.
  • Quantum programming platforms.
  • Quantum simulation.
  • Open source quantum computing framework.

Other Topics

This track will also consider submissions in other emerging disciplines. Topics include but are not limited to:

  • Digital twins.
  • Crypto-anchors.
  • Computing and personalized medicine.
  • AI-led molecular design.

NEW – Hardware

We are now at an age where hardware plays a fundamental role in how we as computer scientists build complete software systems, develop new algorithms, and deploy applications. Mobile devices, IoT, autonomous vehicles, and even most off-the-shelf computing systems now make use of accelerators such as GPUs or FPGAs, low cost systems such as Arduinos, or custom hardware for computation.

This track provides an opportunity for researchers and practitioners to present and discuss the latest trends and research in the intersection of computing and hardware. We welcome submissions in the broad category of hardware, including, but not limited to:

Makers

  • Open source hardware trends and obstacles.
  • Hardware and 3D printing.
  • Gateway hardware for non-established users such as artists or underserved communities.

Novel Uses of Emerging Technologies and Non-von Neumann Computing

  • FPGAs and other programmable devices.
  • Accelerators, including those for machine learning.
  • Neuromorphic computing.

Hardware Outside the CPU

  • Uses for MEMS (Micro Electro-Mechnical Systems).
  • Unique human input devices.
  • Power saving technologies, wireless charging, and battery innovations.

Human Computer Interaction

The way we interact with computers has drastically changed over the last decade. Human-computer interaction (HCI) research is extending beyond its discipline origins of computer science, cognitive science, behavioral science, and design to include new platforms, interfaces, and interaction paradigms. Unique and interesting challenges and opportunities around the interaction between humans and their devices is rapidly emerging.

We are accepting submissions that discuss the latest trends, pioneering tools and procedures, practical experiences, and technical challenges on a wide range of topics mentioned below.

Accessibility and Inclusive Design

Inclusive design reinvents the relationship between technology and humans by adapting the means of information delivery and interaction to enhance the human experience. Most importantly, it levels the playing field so that all people – including those with visual, auditory, mobility challenges as well as the growing aging population, novice technology users, people with language, learning, and literacy constraints, or any individual facing situational challenges while using a system — have equal access to the information they need for work and life. Topics include but are not limited to:

  • Design approaches, techniques, and tools for inclusive design.
  • Assistive technologies, aging-related research, and technology for kids.
  • Web and internet accessibility for digital inclusion.
  • Accessibility within organizations: good practices and experiences.

The “Human” Factors of Human Computer Interaction

A compelling product has a substantial thought-process behind every step of the user experience. The human factors such as ergonomics and cognitive psychology play a major role in the user experience as well as product growth. We are accepting submissions with concrete examples that discuss:

  • The human aspects of a compelling user experience.
  • The emotional aspects of design.
  • The influence of human-centered design on the core product metrics.
  • Best practices with proven results around usability testing, concept-value testing, etc.

Interactive Media

In the last decade, the proliferation of smart and connected devices has brought experiences much closer to consumers, to the point where connectivity and smart devices are synonymous with basic needs. This has not only made experiences accessible, but connectivity and smartness have allowed us to define, interact, and control them for richer experience – interactive media (video, audio, image, games, text) is one such prime domain where we have gone beyond just being “consumers” who “watch the show.” Interactive media has added a fourth dimension of user participation and interaction to bring interesting features and experiences for better and personalized enjoyment.

Here are a few experiences enabled by interactive media:

  • You’re watching a show on TV and do not like the background color — change it! Or if you like the shoes you just saw — click and shop for them!
  • You’re watching your favorite sport, and you want to see it from a front row seat. “Move yourself” there and watch it from that view!
  • You’re listening to a peppy track in your car, and as you step on the gas, the music plays louder!
  • You’re swiping through your pics of Alaska… how did you miss that whale and her calf?! Change the focus of the picture!
  • Remodeling your home? Feed in home photos and change the wall colors, add new furniture, remove that wall, add a water feature, and discover other ways you can design your home!

The list above just teases the applications of interactive media. With the combination of technologies such as video/image processing, computer vision, artificial intelligence, and applied data science, coupled with the tera and peta flops of compute in our hands, we are only limited by our imagination to unleash the power of interactive media. At the same time, we should also be cognizant of the security and privacy aspects of this technology, especially as personalization tends to become the differentiator or value add feature.

This track welcomes submissions in the area of interactive media, with focus areas including (but not limited to) the following:

Applications and Experiences

  • Gaming.
  • Entertainment (sports, movies, TV, music, books etc.).
  • Shopping.
  • Education and research.
  • Automotive and travel.
  • Home and lifestyle.

Research & Development

  • E2E IM workflows spanning (or focusing on) media processing, image/signal processing, AI/learning/training, interoperability.
  • HW and compute for IM (is CPU enough, or do we need GPU or ASICs, or all?).
  • Ensure security and data privacy for IM workflows.
  • Other design constraints and requirements (performance and latency, for example).

Others

  • Performance and latency.
  • E2E experience at scale.
  • E2E compute from cloud to edge/end-point.
  • Tools and development.

IoT/Wearable Technology

The Internet of Things (IoT) technologies have been thriving in the past few years, transforming everything from consumer devices to large-scale manufacturing and industrial applications. The next chapter of IoT is just beginning with innovation on chips, sensors, trusted hardware, and operating systems. Per Gartner, there will be 25 billion IoT devices by 2021 and this is profoundly changing the way individuals and enterprises interact with technology. Usability, social, legal, governance, and ethical aspects are evolving in addition to technological advancements like data brokering, intelligent mesh, 5G networking, Bluetooth, and AI/ML integration. This track welcomes submissions that’ll discuss the new IoT/Wearable technology trends and applications. Specific areas of interest include:

IoT Intertwined in Our Daily Life

  • Wearable tech, smart fitness, and healthcare.
  • Smart home, smart clothing.
  • Usability of IoT Interfaces.
  • Social, legal, governance, and ethical aspects of IoT.

Changing Business Processes and Industries with the IoT

  • Security, safety, scalability, interoperability, and other challenges associated with connecting billions of devices.
  • Smart cities, connected transportation, autonomous cars, and drones.
  • IoT in retail, energy, control systems, communications, and other industry verticals.

Underlying Technologies for IoT Applications

  • IoT with big data and AI.
  • Edge computing, complex event processor (CEP).
  • IoT security beyond the devices.
  • IoT and Bluetooth.

Mentoring Circles

This interactive mentoring session lets students and early career attendees seek personalized advice regarding their career or academic endeavors, in small groups.

If you wish to be a mentor, submit your proposed topic by filling out this form. Your topic must be related to at least one of the following: career opportunities (e.g. how to become successful in a particular technical field), job search, tools for success at work, or academic paths.

Open Source

By popular demand, this year’s open source software track will feature hands-on workshops and presentations designed to introduce new skills, build confidence, or deepen technical expertise. We’re looking for presenters with a range of experience to share from how to get started when you’re new to open source to pro-conning where open source makes the most sense to deeper dives into technical topics our audience may not find elsewhere. Submissions are encouraged in the following areas:

Making a Living with Free Software

  • Workshops should help our audience understand what role free and open source software plays in the tech industry and IT/ICT; high-demand languages, tools, and platforms; how to work in virtual open source communities; where to find great jobs at any stage in your career, how to get started.

Developer Tools and Platforms and Methods

  •  Automation, IDEs, Git, and GitHub. Agile, Security tools, and auditing your code. Bug-tracking, documentation. Team-building, giving back. Languages you may have missed in your computer science class: Python, PHP, Python, Ruby, Rust, and Golang, to name some. Introductory or intermediate workshops recommended.

Securing Your Open Source Software

  • Some say that open source software is more secure since there are many pairs of eyes fixing issues.  Some say it is just the opposite. From hackers to stealing, we invite workshops on how you take all precautions to secure your open source software.

Teaching Open Source

  • How to get OS curriculum into the classroom; best practices, success stories, and train wrecks to learn from, exemplary institutions, resources.

Organizational Transformation

The Organizational Transformation (OT) track focuses on workplace solutions for diversity, equity, and inclusion (DEI) that are informed by research and/or proven in practice. We are particularly interested in strategies and programs that have contributed to measurable change in DEI within teams and across a company. For GHC 19, topics may include:

  • Data collection, analysis, and applications for DEI (qualitative and quantitative).
  • Disability access and inclusion in the workplace.
  • Pay equity practices and policies aimed at racial and gender disparities
  • Recruitment, retention, advancement, and leadership development for women technologists.
  • DEI programs with positive outcomes for underrepresented groups (e.g., mentorships, sponsorships, apprenticeships, etc.).

Please note that our use of “company” refers to public, private, and nonprofit organizations, including but not limited to those in the tech industry. The OT track will not review sessions on K-12 education or individual professional development, which more closely align with the Academic and Career tracks, respectively.

Poster Session

Grace Hopper Celebration hosts a mind-expanding technical poster session. It’s the perfect opportunity to informally present your research to GHC attendees and experts in your field. Designed to help you solicit constructive feedback, the poster session lends itself to those who are still exploring an idea and have not fully developed their results into a completed paper. If you are a student, you can also choose to submit your poster to the ACM Student Research Competition.

Products A to Z

Launching a product involves several crucial functions, such as the conceptualization, design, development to marketing, and getting it to end users. In this track, the focus will be on relevant topics and preference will be given to submissions that provide cutting edge approaches and novel perspectives including but not limited to:

Conceptualization

  • Vision and strategy.
  • Branding.
  • Competitive differentiation.
  • Market research.
  • Product requirements gathering.

Development

  • Product design.
  • Product life cycle.
  • Product ecosystem development.
  • Project management.
  • Product quality attributes, performance scalability, usability, reliability, security.

Launch

  • Technical customer support.
  • Technical launch.
  • Commercial launch.
  • Market study and development.
  • Customer support.
  • Key performance indicators.

Product Excellence

  • Case studies.
  • User insight.
  • Product strategy.
  • Product prioritization.
  • Launch and iterate.

Security/Privacy

This track provides a symposium for researchers and practitioners to present and discuss the latest trends, research, tools, procedures, practical experiences, and technical challenges in the field of security and privacy. We invite submissions in all areas related to cybersecurity and data privacy, and specifically encourage submissions in:

Data Anonymization & Privacy

  • International laws and regulations.
  • Usability tradeoffs in security and privacy.
  • Security and privacy in social networks.

Security Attacks and Defenses

  • Cybercriminals and latest in cryptojacking/cryptomining attacks.
  • Social engineering impacts.
  • Intrusion and anomaly detection.
  • 5G deployment and impact on security attacks.

Security and Privacy Aspects of the Advanced CyberInfrastructure (CI)

  • Compliance, risk management, user training, and audit processes.
  • Multi-factor authentication, authorization, and identity management frameworks and design.
  • Infrastructure and information security.
  • Security as a service.

Data Security, Privacy, and AI

  • Impact of machine learning/AI.
  • Using AI to aid assaults.
  • Ransomware using machine learning.
  • User behavior analysis and automation of threat detection.

Software Engineering

Software increasingly underlies the technologies that permeate every aspect of our lives; for example, the huge growth of the as-a-service model is opening so many new opportunities to simplify IT infrastructure. According to Disruption Hub, by 2020 “the global XaaS (anything as-a-service) market is forecasted to grow by 40% each year.” The ubiquity and inherent complexity of software engineering emphasize the importance of adhering to responsible and well-defined practices. Software engineering is the application of knowledge, methods, and principles to the development of creative software solutions that are often enriched through collaborations with individuals from different disciplines, such as business, engineering, and science.

We seek high-quality submissions on fitting within one of the focus areas described below.

Continuous Integration, Agile Methodologies, Testing, and Automation

From ideas to methods, and from frameworks to tools, find out about the latest on automating your quality assurance efforts to increase the overall value of your products. Agile practices such as iterative planning, short feedback loops, early delivery, and continual improvement are a major contributor to building higher quality software. With this set of topics, we want to expand subjects like continuous integration pipelines, quality of the code, different testing methodologies, and agile engineering practices.

  • State-of-the-art testing submissions may include but are not limited to testing as a service, testing in the cloud, IOT testing, automation testing, testing in DevOps, CrowdSourced testing, machine learning in testing.
  • Agile engineering practices, testing, and automation.
  • Quality of code: continuous integration, deployment, and delivery.

Digital Transformation, DevOps, and Programming Languages

According to Forbes, “89% of enterprises have plans to adopt or have already adopted a digital-first business strategy.” With such a high interest from all businesses, we seek to explore arguments like the digital integration of social networks with agile and DevOps; the novelties in business process management; the evolution and trends of programming languages; and the latest techniques within biomedical informatics. Moreover, as technology continues to permeate every aspect of our lives in stronger and deeper ways, issues of integrity and standards have become increasingly important, hence we invite submissions evaluating the short-term and long-term ramifications digital transformation has on society.

  • Digital transformation.
  • Programming languages (evolution and trends).
  • DevOps tools, automation, and patterns.
  • Biomedical informatics.
  • Software engineering ethics and policy.

Architecture and Design of Large-Scale Software  

The focus of this set of topics is on architectural and design considerations addressing relevant concerns for large scaling computing like distribution, high performance, mobile, web computing, scaling DevOps capabilities, and the leadership principles and cultures to lead and manage teams and growth. Topics of interest include but are not limited to:

  • Serverless.
  • Cloud computing.
  • Performance/load testing at scale.
  • Scaling DevOps capabilities, cultures, and leadership.

Trends and Future of Software Engineering

Innovation, whether evolutionary or revolutionary, requires well-defined practices and discipline. For example, the huge growth of the as-a-service model is opening so many new opportunities to simplify IT infrastructure; furthermore, by 2020, the global XaaS (anything as-a-service) market is forecasted to grow by 40% each year.

We seek submissions exploring the latest trends, pioneering practices and tools, research, and driving digital disruption and innovation in 2019. Topics of interest include but are not limited to the following:

  • Steeper adoption curve for new technologies.
  • Strategic automation and sustainability becoming a major innovation driver.
  • Renewables and clean energy expansion opening the court for new technology development.
  • Huge growth in the as-a-service model.
  • Voice technology redefining the way we interact with machines.

NEW – Tech Meetups

New for 2019, Tech Meetups are an interactive session where the audience participates in the conversation and interacts with one another, leading to a more meaningful experience by connecting you with people that you would not have interacted with otherwise at a large conference. We aim to connect people based on your submission topic through a presentation and a discussion you lead.

We are looking for submissions related to the following topics:

Health and Med Tech

  • Advancements.
  • Breakthroughs.
  • Benefits.
  • Importance.

Work/Life Balance

  • Parents working in technology.
  • Balancing a demanding work schedule and a busy life outside of work.
  • Using technology to improve work/life balance.

Digital Transformation

  • Strategy.
  • Digital transformation and the customer experience.
  • Innovations.

Bullying, Harassment, and the Digital World

  • Advocacy and campaigns against cyber harassment and its manifestations.
  • Parenting and allyship in the age of online harassment.
  • Opportunities and current efforts by tech companies to combat online harassment.
  • AI enabled strategies for detecting harassment.
  • Crowd sourced monitoring of civil discourse.
  • Apps designed to fight bullying.

Other

We encourage you to submit a proposal to one of the specific focus areas above, but we are also interested in what else we can bring to GHC 19. If you are really passionate about discussing a topic that is not listed in one of the focus areas above or found in one of our other tracks, please submit your proposal in the “other” category. 

Tech for Women

2018 was a watershed year as women began addressing the systemic issues present in the tech, business, and investment ecosystems. We have become more aware of the ways in which much of our tech and products are designed with “coded patriarchy” — the assumption of a male default and exclusion of female and underrepresented perspectives in design, business, media, and technology. Women have been at the forefront of driving change, through innovation, investment, organizing and impact.

We launched the Tech for Women track at GHC 18. It brought together tech makers, policy makers, and philanthropists to highlight innovations and programs developed by women, for women. We are excited to bring it back in 2019! We are looking for submissions focused on:

Inclusive Innovation

Products that take into account the needs of women and other underserved groups in the areas of health, fitness, wearables, safety, networking, lifestyle, and more.

Investments and VC Funding

The rise of funding to women-led businesses and initiatives to address systemic barriers to advancement and parity.

Impact Focused and Mission-driven Solutions

The use of tech to create solutions in economics, climate change, or other systemic challenges through mission-driven companies, social enterprises, or B-corps.

Policy, Activism, and Philanthropy

The use of technology to spread awareness about the issues and create solutions for women and underserved populations including internet access, electricity, access to healthcare, communication tools, education, safety, women’s rights, and empowerment.

Media and Communities

Conferences, media, and networking projects led by women for women to foster female leadership and help close the gender gap in technology and business

NEW – Virtual, Augmented, and Mixed Reality

With continuing advancements in immersive technologies, virtual, augmented and mixed reality (VR/AR/MR) platforms have driven a host of new applications across industries and facilitate new strategies in academia. Combining elements of 3D graphics, human-computer interaction, game design, and hardware manufacturing, today’s AR/VR/MR applications run across a range of desktop and mobile platforms to create experiences that change how we interact with and respond to digital information. As we continue to bring more of the human experience into technology and blend physical and virtual environments, AR/VR/MR will play an increasingly important role in the technology industry and in future research opportunities.

We are accepting submissions that discuss technical development approaches, social and ethical impact, advancements in AR/VR/MR hardware and peripherals, design strategies, research and education, and industry impact on a wide range of topics mentioned below.

Designing and Developing Immersive Content

As the landscape of platforms and devices for virtual and augmented reality experiences grow, so does the opportunity space for how we choose to implement and architect immersive worlds. Creating an experience for smartphone-based AR has different interactions and considerations than a desktop-based virtual reality experience with full body and hand tracking, and even the browser plays a role in delivering immersive content. Topics for this track include, but are not limited to:

  • Design approaches, techniques, and tools for interacting with virtual content.
  • 3D graphics, gameplay engineering strategies, and advancements in hardware devices for AR/VR/MR.
  • Impact of fields such as artificial intelligence/machine learning, big data, and robotics on immersive technologies.
  • Strategies for accessibility in virtual and augmented reality applications.

Applications of AR/VR/MR

Across industries, immersive technologies are making an impact on how solutions are created. Companies and educational institutions are beginning to adopt augmented and virtual reality applications as part of their workflow in a number of different areas relating to education, health, training, and simulations, while media and entertainment industries are innovating on fan and artistic experiences with immersive applications. We are looking for submissions that explore concrete applications of these technologies, such as:

  • Opportunities of AR/VR/MR in the areas of entertainment, gaming, education, and health.
  • Examples of consumer and enterprise applications built for VR/AR/MR.
  • Studies on integrating or testing VR/AR/MR in the workplace or lab environments.
  • Unique capabilities of immersive technologies in research applications.

The Future Impact of Immersive Technologies

Perhaps more than any other technology, virtual and augmented reality applications provide users with a sense of embodiment, authenticity, and identity. Creating experiences that respect and account for such a deep integration with our humanity is an integral part of creating immersive applications. How we understand and protect the user within AR/VR/MR applications, and identify their interactions with the virtual world, is a critical part of how the technologies fit into our societies. Topics include but are not limited to:

  • Studies on the ethical, moral, security, and privacy impacts of AR/VR/MR.
  • Research on the long-term health impacts of head-mounted displays and optical tracking technologies.
  • Adaptive solutions within the AR/VR/MR space to create accessible content for a diverse user base.
  • Anticipating advancements in how the immersive technology space will evolve in the coming years.
  • Representation, safety, and identity of users within shared immersive spaces.
  • Contribution of AR/VR/MR technologies to promote empathy and inclusiveness.