Being in love with Computer Science and Gaming, I joined Electronic Arts in May 2019, and started my career as a Software Engineer in Infrastructure team at EA Data & AI Department. Now I mainly focus on developing high-performance data platforms and services to support complex data pipelines, and real-time data processing. We widely adopt cutting-edge softwares such as Kubernetes, Airflow and Presto, etc. and actively research on novel solutions to various production situations. Prior to joining EA, I was a Ph.D. student in Computer Science Department at UMass Boston. My research covered Big Data Processing Platforms, Augmented Reality and Computer Vision used in Autonomous Vehicles. In the meantime, my first daughter was born. The experience of parenting and working inspires me to speak in public. I am ready to share not only this poster, but also my research and stories to attract more female into computer technologies.